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Ruined King Combat Backgrounds - Misc

When I think back to Ruined King as a project, a majority of my memory was trying to crank out these combat backgrounds on time while also juggling lead duties. Shout out to Peet Cooper for really giving me a hand in running the schedule when I had to concentrate - this is what happens when you mentor someone 10+ years ago, you are stuck helping them forever apparently :P Special shout-out for Virginia Critchfield for the beautiful and inspiring drawings that started a lot of these combat backgrounds. Also, many thanks go to the rest of the environment team, because in desperation, bashing screenshots together provided amazing starting point thanks to the beautiful in-game environment that's truly world-class.

Early exploration, do not believe this was used as is

Early exploration, do not believe this was used as is

Early exploration, a modified version of this is in-game but I like this version.  sadly, too vertical for how our combat background camera was set up

Early exploration, a modified version of this is in-game but I like this version. sadly, too vertical for how our combat background camera was set up

Early sketches that started the whole thing.  I still loved quickly sketching in this style.  These were probably 2 day's work in the pre-production rush.

Early sketches that started the whole thing. I still loved quickly sketching in this style. These were probably 2 day's work in the pre-production rush.

A rough sketch of a background that did get into the game, but I liked the sketch more :P :')

A rough sketch of a background that did get into the game, but I liked the sketch more :P :')

Early idea of Bilgewater street, not nearly enough boat.

Early idea of Bilgewater street, not nearly enough boat.