Warning: If you are playing the game and have not caught all the fish, perhaps avoid spoilers!
The fishing minigame in Battle Chasers: Night War is developed from a prototype made in an internal game jam. It was one of the funnest things I worked on and I remember putting in 70-80 hours that week and still wanting to do more. I mainly focused on UI and concept art during the jam and my teammates did all the heavy-lifting.
Thanks to everyone making this happen, especially people who busted their butts with me during the jam: Hakan Borazanci, Andrew T Nguyen, Andy Hansen, Ayhan Aydogan, Javid Ali.